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Regarding Sony's theory about Portal players shifting from PS5-connected TV at 8pm to the Portal at 9pm, I should also note that that's the usage pattern Nintendo first tried to chase with the Wii U.

Nintendo's ill-fated post-Wii console had a screen in its controller, that the company imagined you'd transmit your games to when the TV your Wii U was plugged into was being used by someone else in your household.

The Wii U flopped, and Nintendo took a more successful swing at that concept with the Switch.

(PS Hideo Kojima was calling for this kind of thing even further back. He even had a neat name for it: Transfarring.)

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I sold my Xbox series x to buy a PlayStation portal I still have not yet got a PlayStation 5 but I seen the PlayStation portal and the update came out for cloud gaming and I got it for my son for Christmas and I figured that once I got a PS5 I can connect two portals and both those could play different games at the same time like call of duty and fortnite.. now I'm a little upset to find out that I can't do that and now if I want to play call of duty while my son's playing fortnite on his portal it's not going to work I'm very upset with this and I would like this to be fixed in one of the updates if I could do that and just have my PS5 is like the brain for all the portals that would be cool because I have another son who also is going to be getting older and wanting a portal very soon so I would need to have three of them running off 1 PS5

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I don't buy the moving-to-Portal-while-family-uses-TV theory. Mostly because whenever my kids start streaming something my Portal goes straight to "connection unstable" and becomes unusable. Anecdotal, but I've tested a bunch of different scenarios and it's consistent. My connection is 940mbps up/down with a WiFi 6 network, so I can't imagine others are doing much better.

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In the nicest possible way, that is not a speed or bandwidth problem, that's a crappy router in action. It relates to the algorithm it uses to buffer packets the router is forwarding. If you're not very techy, one of those expensive "gaming routers" or maybe just a newer router will usually fix that, or Google "bufferbloat" for more information.

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I bought a new WiFi 6 router in an attempt to solve this a few months ago. I don't think it's the router.

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Oh dear. Try a bufferbloat tester to be sure. The other thing I've seen, is where people use the same SSID name for 2.4Ghz & 5Ghz Wifi, and then console and/or portal get connected on 2.4Ghz, which is easily saturated (this happens because 2.4Ghz signal is often "stronger"). Suggest name 5/6Ghz separately or add SSID that is only 5/6Ghz, and connect Portal to that. Ideally PS5 is hardwired Ethernet cable to your router, but if not, make sure it is on 5Ghz SSID too. Hope that helps!

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Those data make a lot of sense! My net gaming time increased when I bought my Switch, and 99% of that has been right before bed time, in portable mode (the ability to suspend and resume instantly also helped). More recently, the purchase of a Steam Deck increased my PS4 gaming time via streaming! The console had turned into a Blu-Ray player and now it hosts regular sessions of Gran Turismo :)

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