Fun (or not so fun) fact: The price for Zero Dawn in the Playstation Store has apparently doubled after the remaster announcement (was 10, now is 20 Euros). This may be specific to Europe and/or an isolated incident. But that would put the full price of the remaster to 30, not 20 Euros for everyone who doesn't already own it. I'm not saying it's not deserved, especially for Zero Dawn, but it also illustrates the lengths publishers and/or platforms go to to maximize profits in the current games market landscape. End of unsolicited sermon.
To be fair, 100 percent of businesses do everything they can to maximize profits. I am chummy with with my local bar tenders, doctors and shop owners, but I do not expect discounts from them.
Honestly, from all I have seen, Outlaws looks like a shallow and average game sold at a premium. Many critics cite fatigue with Ubisoft's open world and game design approaches, which were already becoming tiresome with Far Cry 5 and Wildlands, two games I enjoyed but started to feel very long in the tooth by the end. I didn't even finish AC Origins because it got pretty tedious.
Sure, the online mobs do have an impact and often act unfairly and with a deeply biased agenda. But if Outlaws is underperforming, I think 90% of the problems are in-house. Good games dismiss online mobs.
Unfortunate, but not surprising, that Ubisoft chose to not really clarify how the remarks about the perception of the company and/or its games might be hurting overall sales. At some point, the mob that uses bots/tech to magnify their message of hatred and bigotry will eat itself to pieces. Alas, we are not there yet and they can have very negative consequences if those in charge do not stand up for what is right.
Wedbush analyst Michael Pachter, who has been saying since Outlaws' launch that he believes it's been review-bombed as part of an anti-DEI (or whatever you want to call it campaign), titled his note to investors yesterday about Ubisoft's moves as follows: "In a Rare Incel Victory, Ubisoft Lowers Numbers,"
Fun (or not so fun) fact: The price for Zero Dawn in the Playstation Store has apparently doubled after the remaster announcement (was 10, now is 20 Euros). This may be specific to Europe and/or an isolated incident. But that would put the full price of the remaster to 30, not 20 Euros for everyone who doesn't already own it. I'm not saying it's not deserved, especially for Zero Dawn, but it also illustrates the lengths publishers and/or platforms go to to maximize profits in the current games market landscape. End of unsolicited sermon.
To be fair, 100 percent of businesses do everything they can to maximize profits. I am chummy with with my local bar tenders, doctors and shop owners, but I do not expect discounts from them.
Honestly, from all I have seen, Outlaws looks like a shallow and average game sold at a premium. Many critics cite fatigue with Ubisoft's open world and game design approaches, which were already becoming tiresome with Far Cry 5 and Wildlands, two games I enjoyed but started to feel very long in the tooth by the end. I didn't even finish AC Origins because it got pretty tedious.
Sure, the online mobs do have an impact and often act unfairly and with a deeply biased agenda. But if Outlaws is underperforming, I think 90% of the problems are in-house. Good games dismiss online mobs.
Unfortunate, but not surprising, that Ubisoft chose to not really clarify how the remarks about the perception of the company and/or its games might be hurting overall sales. At some point, the mob that uses bots/tech to magnify their message of hatred and bigotry will eat itself to pieces. Alas, we are not there yet and they can have very negative consequences if those in charge do not stand up for what is right.
Wedbush analyst Michael Pachter, who has been saying since Outlaws' launch that he believes it's been review-bombed as part of an anti-DEI (or whatever you want to call it campaign), titled his note to investors yesterday about Ubisoft's moves as follows: "In a Rare Incel Victory, Ubisoft Lowers Numbers,"