You interviewed the world’s best video game designers (Well, at least some of you did!)
Brief Q&As with the makers of Astro Bot, Batman: Arkham Shadows, Helldivers 2 and more. The questions almost all came from Game File readers.

Thirteen years ago, I played tic-tac-toe with 10 award-winning video game designers (and one journalist). I found each of them backstage at an awards show, where other members of the press were asking questions about how it felt to win awards.
I wanted to do something different, to get their thoughts on one of the best-known games in the world.
Since then, I’ve been backstage at a lot of gaming awards shows, and I always try to have a fun interview gimmick.
Earlier this month, at the AIAS Awards in Las Vegas, I decided (very last minute) that the gimmick would be: Game File readers get to ask each award-winner a question.
As the creative folks behind Astro Bot, Indiana Jones, Helldivers 2 and other games accepted their trophies on stage and then came backstage to answer questions from the media, I hopped into Game File’s chatroom and asked for questions.
There wasn’t a lot of time, and I should have given readers more notice, but we still got some good stuff. As you’ll see, readers like you….
Asked the chief creative officer of Arrowhead what he would change in Helldivers 2….
Asked voice actor Troy Baker about his hardest role…
Asked the head of Team Asobi to define his studio’s journey in just one word…
Asked the head of PR behind Balatro how they got the press to care about the game…
Asked an executive involved with Tekken about Waffle House…
And more. Plus, I tossed in a few questions of my own.
Shall we?
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